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Multicomponent model, default alpha to 0
.. looking at the briefing from Mike on Youtube it looks like an alpha value of 0 is a compromise between -0.1 and 0.1. .. see the video here: http://www.youtube.com/watch?v=v57NRQ-pHps
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@@ -517,7 +517,7 @@ CPPlot::plotModel()
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// tau1 - W'1 / p1
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// tau2 - 15,000
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// w2 - A slow twitch W' derived from p2 * tau2
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// alpha- 0.1
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// alpha- 0.1 thru -0.1, we default to zero
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// beta - 1.0
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//
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// Fast twitch component is:
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@@ -544,7 +544,7 @@ CPPlot::plotModel()
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double p2 = cp;
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double tau1 = w1 / p1;
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const double tau2 = 15000;
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const double alpha = 0.1;
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const double alpha = 0.0f;
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const double beta = 1.0;
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//double w2 = p2 * tau2;
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