Files
ha-core/app/actor/HueTrigger.py
2013-09-20 19:29:15 -07:00

108 lines
4.6 KiB
Python

import logging
from datetime import timedelta
from phue import Bridge
from app.observer.WeatherWatcher import STATE_CATEGORY_SUN, SUN_STATE_BELOW_HORIZON, SUN_STATE_ABOVE_HORIZON
from app.StateMachine import track_state_change
from app.DeviceTracker import STATE_CATEGORY_ALL_DEVICES, STATE_DEVICE_HOME, STATE_DEVICE_NOT_HOME
from app.observer.Timer import track_time_change
LIGHTS_TURNING_ON_BEFORE_SUN_SET_PERIOD = timedelta(minutes=15)
LIGHT_TRANSITION_TIME_HUE = 9000 # 1/10th seconds
LIGHT_TRANSITION_TIME = timedelta(seconds=LIGHT_TRANSITION_TIME_HUE/10)
class HueTrigger(object):
def __init__(self, config, eventbus, statemachine, device_tracker, weather):
self.eventbus = eventbus
self.statemachine = statemachine
self.weather = weather
self.bridge = Bridge(config.get("hue","host"))
self.lights = self.bridge.get_light_objects()
self.logger = logging.getLogger("HueTrigger")
# Track home coming of each seperate device
for category in device_tracker.device_state_categories():
track_state_change(eventbus, category, STATE_DEVICE_NOT_HOME, STATE_DEVICE_HOME, self.handle_device_state_change)
# Track when all devices are gone to shut down lights
track_state_change(eventbus, STATE_CATEGORY_ALL_DEVICES, STATE_DEVICE_HOME, STATE_DEVICE_NOT_HOME, self.handle_device_state_change)
# Track every time sun rises so we can schedule a time-based pre-sun set event
track_state_change(eventbus, STATE_CATEGORY_SUN, SUN_STATE_BELOW_HORIZON, SUN_STATE_ABOVE_HORIZON, self.handle_sun_rising)
# If the sun is already above horizon schedule the time-based pre-sun set event
if statemachine.is_state(STATE_CATEGORY_SUN, SUN_STATE_ABOVE_HORIZON):
self.handle_sun_rising(None, None, None)
def get_lights_status(self):
lights_are_on = sum([1 for light in self.lights if light.on]) > 0
light_needed = not lights_are_on and self.statemachine.is_state(STATE_CATEGORY_SUN, SUN_STATE_BELOW_HORIZON)
return lights_are_on, light_needed
def turn_light_on(self, light_id=None, transitiontime=None):
if light_id is None:
light_id = [light.light_id for light in self.lights]
command = {'on': True, 'xy': [0.5119, 0.4147], 'bri':164}
if transitiontime is not None:
command['transitiontime'] = transitiontime
self.bridge.set_light(light_id, command)
def turn_light_off(self, light_id=None, transitiontime=None):
if light_id is None:
light_id = [light.light_id for light in self.lights]
command = {'on': False}
if transitiontime is not None:
command['transitiontime'] = transitiontime
self.bridge.set_light(light_id, command)
def handle_sun_rising(self, category, old_state, new_state):
"""The moment sun sets we want to have all the lights on.
We will schedule to have each light start after one another
and slowly transition in."""
start_point = self.weather.next_sun_setting() - LIGHT_TRANSITION_TIME * len(self.lights)
# Lambda can keep track of function parameters, not from local parameters
# If we put the lambda directly in the below statement only the last light
# would be turned on..
def turn_on(light_id):
return lambda now: self.turn_light_on_before_sunset(light_id)
for index, light in enumerate(self.lights):
track_time_change(self.eventbus, turn_on(light.light_id),
point_in_time=start_point + index * LIGHT_TRANSITION_TIME)
def turn_light_on_before_sunset(self, light_id=None):
"""Helper function to turn on lights slowly if there are devices home and the light is not on yet."""
if self.statemachine.is_state(STATE_CATEGORY_ALL_DEVICES, STATE_DEVICE_HOME) and not self.bridge.get_light(light_id, 'on'):
self.turn_light_on(light_id, LIGHT_TRANSITION_TIME_HUE)
def handle_device_state_change(self, category, old_state, new_state):
lights_are_on, light_needed = self.get_lights_status()
# Specific device came home ?
if category != STATE_CATEGORY_ALL_DEVICES and new_state.state == STATE_DEVICE_HOME and light_needed:
self.logger.info("Home coming event for {}. Turning lights on".format(category))
self.turn_light_on()
# Did all devices leave the house?
elif category == STATE_CATEGORY_ALL_DEVICES and new_state.state == STATE_DEVICE_NOT_HOME and lights_are_on:
self.logger.info("Everyone has left. Turning lights off")
self.turn_light_off()