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POCloud-iOS/Pods/Realm/include/sync/impl/apple/system_configuration.hpp
Patrick McDonagh 909925a334 Initial Commit
2018-05-25 12:56:07 -05:00

73 lines
2.9 KiB
C++

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2017 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#ifndef REALM_OS_SYSTEM_CONFIGURATION_HPP
#define REALM_OS_SYSTEM_CONFIGURATION_HPP
#include "sync/impl/network_reachability.hpp"
#if NETWORK_REACHABILITY_AVAILABLE
#include <SystemConfiguration/SystemConfiguration.h>
namespace realm {
namespace _impl {
class SystemConfiguration {
public:
static SystemConfiguration& shared();
SCNetworkReachabilityRef network_reachability_create_with_name(CFAllocatorRef allocator,
const char *hostname);
SCNetworkReachabilityRef network_reachability_create_with_address(CFAllocatorRef allocator,
const sockaddr *address);
bool network_reachability_set_dispatch_queue(SCNetworkReachabilityRef target,
dispatch_queue_t queue);
bool network_reachability_set_callback(SCNetworkReachabilityRef target,
SCNetworkReachabilityCallBack callback,
SCNetworkReachabilityContext *context);
bool network_reachability_get_flags(SCNetworkReachabilityRef target,
SCNetworkReachabilityFlags *flags);
private:
using create_with_name_t = SCNetworkReachabilityRef(*)(CFAllocatorRef, const char*);
using create_with_address_t = SCNetworkReachabilityRef(*)(CFAllocatorRef, const sockaddr*);
using set_dispatch_queue_t = bool(*)(SCNetworkReachabilityRef, dispatch_queue_t);
using set_callback_t = bool(*)(SCNetworkReachabilityRef,
SCNetworkReachabilityCallBack,
SCNetworkReachabilityContext*);
using get_flags_t = bool(*)(SCNetworkReachabilityRef, SCNetworkReachabilityFlags*);
SystemConfiguration();
void* m_framework_handle;
create_with_name_t m_create_with_name = nullptr;
create_with_address_t m_create_with_address = nullptr;
set_dispatch_queue_t m_set_dispatch_queue = nullptr;
set_callback_t m_set_callback = nullptr;
get_flags_t m_get_flags = nullptr;
};
} // namespace _impl
} // namespace realm
#endif // NETWORK_REACHABILITY_AVAILABLE
#endif // REALM_OS_SYSTEM_CONFIGURATION_HPP