Files
Patrick McDonagh 95467f9161 Adds firebase live data
Also no longer crashes when touching something while loading
2018-05-31 19:55:47 -05:00

309 lines
10 KiB
Objective-C

/*
* Copyright 2017 Google
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Targetted compilation is ONLY for testing. UIKit is weak-linked in actual release build.
#import <Foundation/Foundation.h>
#import <FirebaseCore/FIRLogger.h>
#import "FWebSocketConnection.h"
#import "FConstants.h"
#import "FIRDatabaseReference.h"
#import "FStringUtilities.h"
#import "FIRDatabase_Private.h"
#if TARGET_OS_IOS || TARGET_OS_TV
#import <UIKit/UIKit.h>
#endif
@interface FWebSocketConnection () {
NSMutableString* frame;
BOOL everConnected;
BOOL isClosed;
NSTimer* keepAlive;
}
- (void) shutdown;
- (void) onClosed;
- (void) closeIfNeverConnected;
@property (nonatomic, strong) FSRWebSocket* webSocket;
@property (nonatomic, strong) NSNumber* connectionId;
@property (nonatomic, readwrite) int totalFrames;
@property (nonatomic, readonly) BOOL buffering;
@property (nonatomic, readonly) NSString* userAgent;
@property (nonatomic) dispatch_queue_t dispatchQueue;
- (void)nop:(NSTimer *)timer;
@end
@implementation FWebSocketConnection
@synthesize delegate;
@synthesize webSocket;
@synthesize connectionId;
- (id)initWith:(FRepoInfo *)repoInfo andQueue:(dispatch_queue_t)queue lastSessionID:(NSString *)lastSessionID {
self = [super init];
if (self) {
everConnected = NO;
isClosed = NO;
self.connectionId = [FUtilities LUIDGenerator];
self.totalFrames = 0;
self.dispatchQueue = queue;
frame = nil;
NSString* connectionUrl = [repoInfo connectionURLWithLastSessionID:lastSessionID];
NSString* ua = [self userAgent];
FFLog(@"I-RDB083001", @"(wsc:%@) Connecting to: %@ as %@", self.connectionId, connectionUrl, ua);
NSURLRequest* req = [[NSURLRequest alloc] initWithURL:[[NSURL alloc] initWithString:connectionUrl]];
self.webSocket = [[FSRWebSocket alloc] initWithURLRequest:req queue:queue andUserAgent:ua];
[self.webSocket setDelegateDispatchQueue:queue];
self.webSocket.delegate = self;
}
return self;
}
- (NSString *) userAgent {
NSString* systemVersion;
NSString* deviceName;
BOOL hasUiDeviceClass = NO;
// Targetted compilation is ONLY for testing. UIKit is weak-linked in actual release build.
#if TARGET_OS_IOS || TARGET_OS_TV
Class uiDeviceClass = NSClassFromString(@"UIDevice");
if (uiDeviceClass) {
systemVersion = [uiDeviceClass currentDevice].systemVersion;
deviceName = [uiDeviceClass currentDevice].model;
hasUiDeviceClass = YES;
}
#endif
if (!hasUiDeviceClass) {
NSDictionary *systemVersionDictionary = [NSDictionary dictionaryWithContentsOfFile:@"/System/Library/CoreServices/SystemVersion.plist"];
systemVersion = [systemVersionDictionary objectForKey:@"ProductVersion"];
deviceName = [systemVersionDictionary objectForKey:@"ProductName"];
}
NSString* bundleIdentifier = [[NSBundle mainBundle] bundleIdentifier];
// Sanitize '/'s in deviceName and bundleIdentifier for stats
deviceName = [FStringUtilities sanitizedForUserAgent:deviceName];
bundleIdentifier = [FStringUtilities sanitizedForUserAgent:bundleIdentifier];
// Firebase/5/<semver>_<build date>_<git hash>/<os version>/{device model / os (Mac OS X, iPhone, etc.}_<bundle id>
NSString* ua = [NSString stringWithFormat:@"Firebase/%@/%@/%@/%@_%@", kWebsocketProtocolVersion, [FIRDatabase buildVersion], systemVersion, deviceName, bundleIdentifier];
return ua;
}
- (BOOL) buffering {
return frame != nil;
}
#pragma mark -
#pragma mark Public FWebSocketConnection methods
- (void) open {
FFLog(@"I-RDB083002", @"(wsc:%@) FWebSocketConnection open.", self.connectionId);
assert(delegate);
everConnected = NO;
// TODO Assert url
[self.webSocket open];
dispatch_time_t when = dispatch_time(DISPATCH_TIME_NOW, kWebsocketConnectTimeout * NSEC_PER_SEC);
dispatch_after(when, self.dispatchQueue, ^{
[self closeIfNeverConnected];
});
}
- (void) close {
FFLog(@"I-RDB083003", @"(wsc:%@) FWebSocketConnection is being closed.", self.connectionId);
isClosed = YES;
[self.webSocket close];
}
- (void) start {
// Start is a no-op for websockets.
}
- (void) send:(NSDictionary *)dictionary {
[self resetKeepAlive];
NSData* jsonData = [NSJSONSerialization dataWithJSONObject:dictionary
options:kNilOptions error:nil];
NSString* data = [[NSString alloc] initWithData:jsonData
encoding:NSUTF8StringEncoding];
NSArray* dataSegs = [FUtilities splitString:data intoMaxSize:kWebsocketMaxFrameSize];
// First send the header so the server knows how many segments are forthcoming
if (dataSegs.count > 1) {
[self.webSocket send:[NSString stringWithFormat:@"%u", (unsigned int)dataSegs.count]];
}
// Then, actually send the segments.
for(NSString * segment in dataSegs) {
[self.webSocket send:segment];
}
}
- (void) nop:(NSTimer *)timer {
if (!isClosed) {
FFLog(@"I-RDB083004", @"(wsc:%@) nop", self.connectionId);
[self.webSocket send:@"0"];
}
else {
FFLog(@"I-RDB083005", @"(wsc:%@) No more websocket; invalidating nop timer.", self.connectionId);
[timer invalidate];
}
}
- (void) handleNewFrameCount:(int) numFrames {
self.totalFrames = numFrames;
frame = [[NSMutableString alloc] initWithString:@""];
FFLog(@"I-RDB083006", @"(wsc:%@) handleNewFrameCount: %d", self.connectionId, self.totalFrames);
}
- (NSString *) extractFrameCount:(NSString *) message {
if ([message length] <= 4) {
int frameCount = [message intValue];
if (frameCount > 0) {
[self handleNewFrameCount:frameCount];
return nil;
}
}
[self handleNewFrameCount:1];
return message;
}
- (void) appendFrame:(NSString *) message {
[frame appendString:message];
self.totalFrames = self.totalFrames - 1;
if (self.totalFrames == 0) {
// Call delegate and pass an immutable version of the frame
NSDictionary* json = [NSJSONSerialization JSONObjectWithData:[frame dataUsingEncoding:NSUTF8StringEncoding]
options:kNilOptions
error:nil];
frame = nil;
FFLog(@"I-RDB083007", @"(wsc:%@) handleIncomingFrame sending complete frame: %d", self.connectionId, self.totalFrames);
@autoreleasepool {
[self.delegate onMessage:self withMessage:json];
}
}
}
- (void) handleIncomingFrame:(NSString *) message {
[self resetKeepAlive];
if (self.buffering) {
[self appendFrame:message];
} else {
NSString *remaining = [self extractFrameCount:message];
if (remaining) {
[self appendFrame:remaining];
}
}
}
#pragma mark -
#pragma mark SRWebSocketDelegate implementation
- (void)webSocket:(FSRWebSocket *)webSocket didReceiveMessage:(id)message
{
[self handleIncomingFrame:message];
}
- (void)webSocketDidOpen:(FSRWebSocket *)webSocket
{
FFLog(@"I-RDB083008", @"(wsc:%@) webSocketDidOpen", self.connectionId);
everConnected = YES;
dispatch_async(dispatch_get_main_queue(), ^{
self->keepAlive = [NSTimer scheduledTimerWithTimeInterval:kWebsocketKeepaliveInterval
target:self
selector:@selector(nop:)
userInfo:nil
repeats:YES];
FFLog(@"I-RDB083009", @"(wsc:%@) nop timer kicked off", self.connectionId);
});
}
- (void)webSocket:(FSRWebSocket *)webSocket didFailWithError:(NSError *)error
{
FFLog(@"I-RDB083010", @"(wsc:%@) didFailWithError didFailWithError: %@", self.connectionId, [error description]);
[self onClosed];
}
- (void)webSocket:(FSRWebSocket *)webSocket didCloseWithCode:(NSInteger)code reason:(NSString *)reason wasClean:(BOOL)wasClean
{
FFLog(@"I-RDB083011", @"(wsc:%@) didCloseWithCode: %ld %@", self.connectionId, (long)code, reason);
[self onClosed];
}
#pragma mark -
#pragma mark Private methods
/**
* Note that the close / onClosed / shutdown cycle here is a little different from the javascript client.
* In order to properly handle deallocation, no close-related action is taken at a higher level until we
* have received notification from the websocket itself that it is closed. Otherwise, we end up deallocating
* this class and the FConnection class before the websocket has a change to call some of its delegate methods.
* So, since close is the external close handler, we just set a flag saying not to call our own delegate method
* and close the websocket. That will trigger a callback into this class that can then do things like clean up
* the keepalive timer.
*/
- (void) closeIfNeverConnected {
if (!everConnected) {
FFLog(@"I-RDB083012", @"(wsc:%@) Websocket timed out on connect", self.connectionId);
[self.webSocket close];
}
}
- (void) shutdown {
isClosed = YES;
// Call delegate methods
[self.delegate onDisconnect:self wasEverConnected:everConnected];
}
- (void) onClosed {
if (!isClosed) {
FFLog(@"I-RDB083013", @"Websocket is closing itself");
[self shutdown];
}
self.webSocket = nil;
if (keepAlive.isValid) {
[keepAlive invalidate];
}
}
- (void) resetKeepAlive {
NSDate* newTime = [NSDate dateWithTimeIntervalSinceNow:kWebsocketKeepaliveInterval];
// Calling setFireDate is actually kinda' expensive, so wait at least 5 seconds before updating it.
if ([newTime timeIntervalSinceDate:keepAlive.fireDate] > 5) {
FFLog(@"I-RDB083014", @"(wsc:%@) resetting keepalive, to %@ ; old: %@", self.connectionId, newTime, [keepAlive fireDate]);
[keepAlive setFireDate:newTime];
}
}
@end