Files
GoldenCheetah/src/LTMCanvasPicker.cpp
Mark Liversedge dc782ade9a Fix Ride Plot Steals Focus
When scrolling through the ride list the ride plot will
steal focus which means navigating up and down the ride
list by keyboard is not possible.

This was caused by an errant setFocus() in LTMCanvasPicker
which this patch removes.
2011-06-02 10:52:59 +01:00

111 lines
2.6 KiB
C++

// code borrowed from event_filter qwt examples
// and modified for GC LTM purposes
#include <qapplication.h>
#include <qevent.h>
#include <qwhatsthis.h>
#include <qpainter.h>
#include <qwt_plot.h>
#include <qwt_symbol.h>
#include <qwt_scale_map.h>
#include <qwt_plot_canvas.h>
#include <qwt_plot_curve.h>
#include "LTMCanvasPicker.h"
#include <QDebug>
LTMCanvasPicker::LTMCanvasPicker(QwtPlot *plot):
QObject(plot),
d_selectedCurve(NULL),
d_selectedPoint(-1)
{
QwtPlotCanvas *canvas = plot->canvas();
canvas->installEventFilter(this);
// We want the focus, but no focus rect. The
canvas->setFocusPolicy(Qt::StrongFocus);
canvas->setFocusIndicator(QwtPlotCanvas::ItemFocusIndicator);
}
bool LTMCanvasPicker::event(QEvent *e)
{
if ( e->type() == QEvent::User )
{
//showCursor(true);
return true;
}
return QObject::event(e);
}
bool LTMCanvasPicker::eventFilter(QObject *object, QEvent *e)
{
if ( object != (QObject *)plot()->canvas() )
return false;
switch(e->type())
{
default:
QApplication::postEvent(this, new QEvent(QEvent::User));
break;
case QEvent::MouseButtonPress:
select(((QMouseEvent *)e)->pos(), true);
break;
case QEvent::MouseMove:
select(((QMouseEvent *)e)->pos(), false);
break;
}
return QObject::eventFilter(object, e);
}
// Select the point at a position. If there is no point
// deselect the selected point
void LTMCanvasPicker::select(const QPoint &pos, bool clicked)
{
QwtPlotCurve *curve = NULL;
double dist = 10e10;
int index = -1;
const QwtPlotItemList& itmList = plot()->itemList();
for ( QwtPlotItemIterator it = itmList.begin();
it != itmList.end(); ++it )
{
if ( (*it)->rtti() == QwtPlotItem::Rtti_PlotCurve )
{
QwtPlotCurve *c = (QwtPlotCurve*)(*it);
double d = -1;
int idx = c->closestPoint(pos, &d);
if ( d != -1 && d < dist )
{
curve = c;
index = idx;
dist = d;
}
}
}
d_selectedCurve = NULL;
d_selectedPoint = -1;
if ( curve && dist < 10 ) // 10 pixels tolerance
{
// picked one
d_selectedCurve = curve;
d_selectedPoint = index;
if (clicked)
pointClicked(curve, index); // emit
else
pointHover(curve, index); // emit
} else {
// didn't
if (clicked)
pointClicked(NULL, -1); // emit
else
pointHover(NULL, -1); // emit
}
}