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https://github.com/GoldenCheetah/GoldenCheetah.git
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Breaking the MainWindow 'god object' into separate classes for Athlete and Context. Further updates will need to; - break MainWindow Gui elements into Toolbar and Views - migrate from RideItem and Ridelist to ActivityCollection and Activity classes that are not tied into gui elements. - introduce Application Context and AthleteCollection Once these are done we will be in a position to decouple most classes from mainwindow and also introduce tabbed athletes.
117 lines
3.4 KiB
C++
117 lines
3.4 KiB
C++
/*
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* Copyright (c) 2010 mark Liversedge )liversedge@gmail.com)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 51
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* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "DataProcessor.h"
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#include "MainWindow.h"
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#include "AllPlot.h"
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#include "Settings.h"
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#include "Units.h"
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#include <assert.h>
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DataProcessorFactory *DataProcessorFactory::instance_;
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DataProcessorFactory &DataProcessorFactory::instance()
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{
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if (!instance_) instance_ = new DataProcessorFactory();
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return *instance_;
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}
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bool
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DataProcessorFactory::registerProcessor(QString name, DataProcessor *processor)
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{
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assert(!processors.contains(name));
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processors.insert(name, processor);
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return true;
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}
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bool
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DataProcessorFactory::autoProcess(RideFile *ride)
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{
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bool changed = false;
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// run through the processors and execute them!
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QMapIterator<QString, DataProcessor*> i(processors);
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i.toFront();
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while (i.hasNext()) {
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i.next();
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QString configsetting = QString("dp/%1/apply").arg(i.key());
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if (appsettings->value(NULL, configsetting, "Manual").toString() == "Auto")
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i.value()->postProcess(ride);
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}
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return changed;
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}
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ManualDataProcessorDialog::ManualDataProcessorDialog(MainWindow *main, QString name, RideItem *ride) : main(main), ride(ride)
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{
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setAttribute(Qt::WA_DeleteOnClose);
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setWindowTitle(name);
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QVBoxLayout *mainLayout = new QVBoxLayout(this);
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// find our processor
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const DataProcessorFactory &factory = DataProcessorFactory::instance();
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QMap<QString, DataProcessor*> processors = factory.getProcessors();
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processor = processors.value(name, NULL);
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if (processor == NULL) reject();
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// Change window title to Localized Name
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setWindowTitle(processor->name());
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QFont font;
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font.setWeight(QFont::Black);
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QLabel *configLabel = new QLabel(tr("Settings"), this);
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configLabel->setFont(font);
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QLabel *explainLabel = new QLabel(tr("Description"), this);
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explainLabel->setFont(font);
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config = processor->processorConfig(this);
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config->readConfig();
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explain = new QTextEdit(this);
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explain->setText(config->explain());
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explain->setReadOnly(true);
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mainLayout->addWidget(configLabel);
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mainLayout->addWidget(config);
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mainLayout->addWidget(explainLabel);
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mainLayout->addWidget(explain);
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ok = new QPushButton(tr("OK"), this);
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cancel = new QPushButton(tr("Cancel"), this);
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QHBoxLayout *buttons = new QHBoxLayout();
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buttons->addStretch();
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buttons->addWidget(cancel);
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buttons->addWidget(ok);
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mainLayout->addLayout(buttons);
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connect(ok, SIGNAL(clicked()), this, SLOT(okClicked()));
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connect(cancel, SIGNAL(clicked()), this, SLOT(cancelClicked()));
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}
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void
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ManualDataProcessorDialog::okClicked()
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{
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accept();
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}
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void
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ManualDataProcessorDialog::cancelClicked()
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{
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reject();
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}
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