Files
GoldenCheetah/src/NullController.h
Mark Liversedge 2a289be3f9 Realtime Robot
If you define GC_WANT_ROBOT in gcconfig.pri then
we will compile with support for adding a null
device (robot), which is useful for developers
when testing.

See the last line of gcconfig.pri.in.

You will need to touch DeviceTypes.cpp after
modifying src.pro and before typing make.
2012-01-22 08:21:12 +00:00

64 lines
1.8 KiB
C++

/*
* Copyright (c) 2009 Steve Gribble (gribble [at] cs.washington.edu) and
* Mark Liversedge (liversedge@gmail.com)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _GC_NullController_h
#define _GC_NullController_h 1
#include "GoldenCheetah.h"
#include <QString>
#include <QDebug>
#include "RealtimeController.h"
#include "RealtimeData.h"
#include "DeviceTypes.h"
#include "DeviceConfiguration.h"
class NullController : public RealtimeController
{
public:
TrainTool *parent;
// hostname and port are the hostname/port of the server to which
// this NullControlller should connect.
NullController(TrainTool *parent,
DeviceConfiguration *dc);
~NullController() { }
int start();
int stop();
int pause();
int restart();
bool find();
bool discover(char *) { return true; }
bool doesPush() { return false; }
bool doesPull() { return true; }
bool doesLoad() { return false; }
void setLoad(double watts) { load = watts; }
void getRealtimeData(RealtimeData &rtData);
void pushRealtimeData(RealtimeData &rtData);
private:
double load;
};
#endif // _GC_NullController_h