Files
GoldenCheetah/src/LTMOutliers.cpp
Mark Liversedge a2a962120c A lot less assert
There still some assert left in the code, but removed
a fair number of the examples where, its just as easy
to handle the condition gracefully, without crashing.

By 3.1 we will have eradicated assert from the code.
2013-08-04 11:06:07 +01:00

91 lines
2.9 KiB
C++

/*
* Copyright (c) 2010 Mark Liversedge (liversedge@gmail.com)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <math.h>
#include <float.h>
#include "LTMOutliers.h"
#include <QDebug>
LTMOutliers::LTMOutliers(double *xdata, double *ydata, int count, int windowsize, bool absolute) : stdDeviation(0.0)
{
double sum = 0;
int points = 0;
double allSum = 0.0;
int pos=0;
// initial samples from point 0 to windowsize
for (; pos < windowsize; ++pos) {
// we could either use a deviation of zero
// or base it on what we have so far...
// I chose to use sofar since spikes
// are common at the start of a ride
xdev add;
add.x = xdata[pos];
add.y = ydata[pos];
add.pos = pos;
if (absolute) add.deviation = fabs(ydata[pos] - (sum/windowsize));
else add.deviation = ydata[pos] - (sum/windowsize);
rank.append(add);
// when using -ve and +ve values stdDeviation is
// based upon the absolute value of deviation
// when not, we should only look at +ve values
if ((!absolute && add.deviation > 0) || absolute) {
allSum += add.deviation;
points++;
}
sum += ydata[pos]; // initialise the moving average
}
// bulk of samples from windowsize to the end
for (; pos<count; pos++) {
// ranked list
xdev add;
add.x = xdata[pos];
add.y = ydata[pos];
add.pos = pos;
if (absolute) add.deviation = fabs(ydata[pos] - (sum/windowsize));
else add.deviation = ydata[pos] - (sum/windowsize);
rank.append(add);
// calculate the sum for moving average
sum += ydata[pos] - ydata[pos-windowsize];
// when using -ve and +ve values stdDeviation is
// based upon the absolute value of deviation
// when not, we should only look at +ve values
if ((!absolute && add.deviation > 0) || absolute) {
allSum += add.deviation;
points++;
}
}
// and to the list of deviations
// calculate the average deviation across all points
stdDeviation = allSum / (double)points;
// create a ranked list
qSort(rank);
}