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The choose cyclist dialog allows you to open a cyclist that is already open. This is not a great idea since the two windows will conflict. This patch introduces a global vraiable to track open windows (mainwindows) and MainWindow maintains it as it opens and closes. AthleteTool still needs to be updated to refresh as new cyclists are created (and when its written deleted).
117 lines
3.3 KiB
C++
117 lines
3.3 KiB
C++
/*
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* Copyright (c) 2006 Sean C. Rhea (srhea@srhea.net)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 51
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* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "ChooseCyclistDialog.h"
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#include "NewCyclistDialog.h"
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#include "MainWindow.h"
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#include <QtGui>
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ChooseCyclistDialog::ChooseCyclistDialog(const QDir &home, bool allowNew) :
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home(home)
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{
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setWindowTitle(tr("Choose a Cyclist"));
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listWidget = new QListWidget(this);
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listWidget->setSelectionMode(QAbstractItemView::SingleSelection);
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QStringListIterator i(home.entryList(QDir::Dirs | QDir::NoDotAndDotDot));
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while (i.hasNext()) {
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QString name = i.next();
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// only offer cyclists which are not already open
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bool available=true;
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foreach (MainWindow *x, mainwindows)
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if (x->cyclist == name) available=false;
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if (available) new QListWidgetItem(name, listWidget);
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}
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if (allowNew)
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newButton = new QPushButton(tr("&New..."), this);
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okButton = new QPushButton(tr("&Open"), this);
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cancelButton = new QPushButton(tr("&Cancel"), this);
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okButton->setEnabled(false);
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connect(okButton, SIGNAL(clicked()), this, SLOT(accept()));
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if (allowNew)
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connect(newButton, SIGNAL(clicked()), this, SLOT(newClicked()));
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connect(cancelButton, SIGNAL(clicked()), this, SLOT(cancelClicked()));
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connect(listWidget,
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SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
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this, SLOT(enableOk(QListWidgetItem*)));
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connect(listWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)),
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this, SLOT(accept()));
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QHBoxLayout *buttonLayout = new QHBoxLayout;
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buttonLayout->addWidget(okButton);
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if (allowNew)
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buttonLayout->addWidget(newButton);
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buttonLayout->addWidget(cancelButton);
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QVBoxLayout *mainLayout = new QVBoxLayout(this);
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mainLayout->addWidget(listWidget);
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mainLayout->addLayout(buttonLayout);
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}
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QString
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ChooseCyclistDialog::choice()
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{
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return listWidget->currentItem()->text();
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}
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void
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ChooseCyclistDialog::enableOk(QListWidgetItem *item)
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{
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okButton->setEnabled(item != NULL);
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}
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void
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ChooseCyclistDialog::cancelClicked()
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{
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reject();
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}
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QString
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ChooseCyclistDialog::newCyclistDialog(QDir &homeDir, QWidget *)
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{
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NewCyclistDialog *newone = new NewCyclistDialog(homeDir);
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// get new one..
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QString name;
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if (newone->exec() == QDialog::Accepted)
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name = newone->name->text();
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else
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name = "";
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// zap the dialog now we have the results
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delete newone;
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// blank if cancelled
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return name;
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}
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void
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ChooseCyclistDialog::newClicked()
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{
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QString name = newCyclistDialog(home, this);
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if (!name.isEmpty())
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new QListWidgetItem(name, listWidget);
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}
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