Files
GoldenCheetah/src/ChooseCyclistDialog.cpp
Mark Liversedge 05f1d577db Refactor MainWindow Part 2 of 5
Decoupled classes from MainWindow to reference Context
and Athlete (and introduced a couple of new headers).

We no longer pass around a MainWindow pointer to children
but pass a context instead.

There are still a few pieces left in MainWindow that need
to move to a better place;
    * Setting/clearing filter selection
    * Working with Intervals
    * Adding/Deleting Rides
    * Save on Exit

As mentioned previously there are lots of other parts to
this refactor left to do;
    * break MainWindow Gui elements into Toolbar and Views

    * migrate from RideItem and Ridelist to ActivityCollection
      and Activity classes that are not tied into gui elements.

    * introduce Application Context and AthleteCollection
2013-07-11 14:02:02 +01:00

120 lines
3.4 KiB
C++

/*
* Copyright (c) 2006 Sean C. Rhea (srhea@srhea.net)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "ChooseCyclistDialog.h"
#include "NewCyclistDialog.h"
#include "Mainwindow.h"
#include "Context.h"
#include "Athlete.h"
#include <QtGui>
ChooseCyclistDialog::ChooseCyclistDialog(const QDir &home, bool allowNew) :
home(home)
{
setWindowTitle(tr("Choose an Athlete"));
listWidget = new QListWidget(this);
listWidget->setSelectionMode(QAbstractItemView::SingleSelection);
QStringListIterator i(home.entryList(QDir::Dirs | QDir::NoDotAndDotDot));
while (i.hasNext()) {
QString name = i.next();
QListWidgetItem *newone = new QListWidgetItem(name, listWidget);
// only allow selection of cyclists which are not already open
foreach (MainWindow *x, mainwindows)
if (x->athlete->cyclist == name)
newone->setFlags(newone->flags() & ~Qt::ItemIsEnabled);
}
if (allowNew)
newButton = new QPushButton(tr("&New..."), this);
okButton = new QPushButton(tr("&Open"), this);
cancelButton = new QPushButton(tr("&Cancel"), this);
okButton->setEnabled(false);
connect(okButton, SIGNAL(clicked()), this, SLOT(accept()));
if (allowNew)
connect(newButton, SIGNAL(clicked()), this, SLOT(newClicked()));
connect(cancelButton, SIGNAL(clicked()), this, SLOT(cancelClicked()));
connect(listWidget,
SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
this, SLOT(enableOk(QListWidgetItem*)));
connect(listWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)),
this, SLOT(accept()));
QHBoxLayout *buttonLayout = new QHBoxLayout;
if (allowNew)
buttonLayout->addWidget(newButton);
buttonLayout->addStretch();
buttonLayout->addWidget(cancelButton);
buttonLayout->addWidget(okButton);
QVBoxLayout *mainLayout = new QVBoxLayout(this);
mainLayout->addWidget(listWidget);
mainLayout->addLayout(buttonLayout);
}
QString
ChooseCyclistDialog::choice()
{
return listWidget->currentItem()->text();
}
void
ChooseCyclistDialog::enableOk(QListWidgetItem *item)
{
okButton->setEnabled(item != NULL);
}
void
ChooseCyclistDialog::cancelClicked()
{
reject();
}
QString
ChooseCyclistDialog::newCyclistDialog(QDir &homeDir, QWidget *)
{
NewCyclistDialog *newone = new NewCyclistDialog(homeDir);
// get new one..
QString name;
if (newone->exec() == QDialog::Accepted)
name = newone->name->text();
else
name = "";
// zap the dialog now we have the results
delete newone;
// blank if cancelled
return name;
}
void
ChooseCyclistDialog::newClicked()
{
QString name = newCyclistDialog(home, this);
if (!name.isEmpty())
new QListWidgetItem(name, listWidget);
}