mirror of
https://github.com/GoldenCheetah/GoldenCheetah.git
synced 2026-02-14 08:38:45 +00:00
add realtime mode
Joint work between Mark L, Justin, and Steve Gribble.
This commit is contained in:
committed by
Sean Rhea
parent
fba3dba384
commit
78e0d004b8
107
src/SimpleNetworkController.cpp
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107
src/SimpleNetworkController.cpp
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/*
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* Copyright (c) 2009 Steve Gribble (gribble [at] cs.washington.edu) and
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* Mark Liversedge (liversedge@gmail.com)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 51
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* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include "SimpleNetworkController.h"
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#include "RealtimeData.h"
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SimpleNetworkController::SimpleNetworkController(RealtimeWindow *parent,
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DeviceConfiguration *dc)
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: RealtimeController(parent), parent(parent), client(parent, dc), state(DISCONNECTED)
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{
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}
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int SimpleNetworkController::start() {
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if (state != DISCONNECTED) {
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// can't connect if I'm already connected, return failure
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return -1;
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}
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if (client.start()) {
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state = RUNNING;
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return 0;
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} else {
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qDebug()<<"Client didn't start!";
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}
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return -1;
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}
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int SimpleNetworkController::stop() {
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if (state == DISCONNECTED) {
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// can't disconnected if I'm disconnected, return failure
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return -1;
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}
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client.closeAndExit();
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state = DISCONNECTED;
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return 0;
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}
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int SimpleNetworkController::pause() {
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if (state != RUNNING) {
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// can't pause if I'm not running
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return -1;
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}
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state = PAUSED;
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return 0;
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}
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int SimpleNetworkController::restart() {
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if (state != PAUSED) {
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// can't resume if I'm not paused
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return -1;
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}
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state = RUNNING;
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return 0;
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}
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void SimpleNetworkController::getRealtimeData(RealtimeData &rtData) {
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if (state == RUNNING) {
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// did the thread die?
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if(!client.isRunning())
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{
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QMessageBox msgBox;
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msgBox.setText("Cannot Connect to peer");
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.exec();
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parent->Stop();
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}
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if (!client.getRealtimeData(data_cache)) {
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// client has disconnected since the last poll
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printf("getRealtimeData invoked, and client failed\n");
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this->stop();
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}
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}
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rtData = data_cache;
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}
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void SimpleNetworkController::pushRealtimeData(RealtimeData &rtData) {
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if (state == RUNNING) {
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if (!client.pushRealtimeData(rtData)) {
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// client has disconnected since the last push
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printf("pushRealtimeData invoked, and client failed\n");
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this->stop();
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return;
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}
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} else {
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qDebug()<<"Pushed but not running!";
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}
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}
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