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Refactor MainWindow Part 2 of 5
Decoupled classes from MainWindow to reference Context
and Athlete (and introduced a couple of new headers).
We no longer pass around a MainWindow pointer to children
but pass a context instead.
There are still a few pieces left in MainWindow that need
to move to a better place;
* Setting/clearing filter selection
* Working with Intervals
* Adding/Deleting Rides
* Save on Exit
As mentioned previously there are lots of other parts to
this refactor left to do;
* break MainWindow Gui elements into Toolbar and Views
* migrate from RideItem and Ridelist to ActivityCollection
and Activity classes that are not tied into gui elements.
* introduce Application Context and AthleteCollection
This commit is contained in:
@@ -18,6 +18,8 @@
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#include "PfPvWindow.h"
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#include "MainWindow.h"
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#include "Context.h"
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#include "Athlete.h"
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#include "PfPvPlot.h"
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#include "RideItem.h"
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#include "Settings.h"
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@@ -63,8 +65,8 @@ PfPvDoubleClickPicker::trackerTextF( const QPointF &pos ) const
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return QwtText( text );
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}
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PfPvWindow::PfPvWindow(MainWindow *mainWindow) :
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GcChartWindow(mainWindow), mainWindow(mainWindow), current(NULL)
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PfPvWindow::PfPvWindow(Context *context) :
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GcChartWindow(context), context(context), current(NULL)
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{
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setInstanceName("Pf/Pv Window");
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@@ -108,7 +110,7 @@ PfPvWindow::PfPvWindow(MainWindow *mainWindow) :
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// the plot
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QVBoxLayout *vlayout = new QVBoxLayout;
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pfPvPlot = new PfPvPlot(mainWindow);
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pfPvPlot = new PfPvPlot(context);
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vlayout->addWidget(pfPvPlot);
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setChartLayout(vlayout);
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@@ -190,10 +192,10 @@ PfPvWindow::PfPvWindow(MainWindow *mainWindow) :
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//connect(mainWindow, SIGNAL(rideSelected()), this, SLOT(rideSelected()));
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connect(doubleClickPicker, SIGNAL(doubleClicked(int, int)), this, SLOT(doubleClicked(int, int)));
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connect(this, SIGNAL(rideItemChanged(RideItem*)), this, SLOT(rideSelected()));
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connect(mainWindow, SIGNAL(intervalSelected()), this, SLOT(intervalSelected()));
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connect(mainWindow, SIGNAL(intervalsChanged()), this, SLOT(intervalSelected()));
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connect(mainWindow->athlete, SIGNAL(zonesChanged()), this, SLOT(zonesChanged()));
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connect(mainWindow->context, SIGNAL(configChanged()), pfPvPlot, SLOT(configChanged()));
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connect(context->mainWindow, SIGNAL(intervalSelected()), this, SLOT(intervalSelected()));
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connect(context->mainWindow, SIGNAL(intervalsChanged()), this, SLOT(intervalSelected()));
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connect(context->athlete, SIGNAL(zonesChanged()), this, SLOT(zonesChanged()));
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connect(context, SIGNAL(configChanged()), pfPvPlot, SLOT(configChanged()));
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}
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void
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